Re:High score, low pay: why the gig economy loves gamification
by thephyber on Wednesday November 21, 2018 @02:52PM
(#18505471)
I don't know about "company tokens" -- that reminds me of "company towns" of the early industrial revolution era where workers weren't paid in fungible currency, but in company vouchers.
That said, I think most of the commenters here don't recognize how many of the gamification mechanics[1] have long been built into office work. "Employee of the month" plaque = leaderboard. Sales team progress bars. Perks like corner offices with great views for the most valuable employees.
[1] https://www.gamified.uk/user-types/gamification-mechanics-el...
Re:High score, low pay: why the gig economy loves gamification
by maxxxxx on Wednesday November 21, 2018 @12:01PM
(#18504095)
Giving out money is a real cost for the company and the receiver can use it in whatever way he wants. Company tokens and other awards cost the company nothing so in my view they are worthless.
Wall St is full of click farms where people grind for gold and hidden power ups.
What we may be seeing is more like an explosion of alternative currencies. I'm not saying this is good. These are mostly "company tokens" or domain specific lock-in tokens that are not fungible.