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Re:Ask HN: Have you ever regretted working on a product? by imAsking9836 on Wednesday November 21, 2018 @03:30AM (#18501065)
It's really depressing that game development has become mainly a dark pit for developers. Most of the stories end up in 3 categories: work for a shitty mobile company that reskins every game with awful monetisation, work for big studios while being exploited or work indie without certainty of making a buck or stability. There is a reason why most developer advise to make games as a side project passion while having a job in other sector of software development.
Re:Ask HN: Have you ever regretted working on a product? by wowtip on Thursday November 22, 2018 @08:42AM (#18509924)
Is there no way back, where upstart companies can make hit games and become mega stars, like iD in the 90s?

Is the resources required to make a hit PC game too high today for an upstart to succeed, or is it just big gaming houses controlling the distribution channels?