Re:Show HN: Caverns and Kobolds – A Text Based RPG in C++
by skibz on Friday November 16, 2018 @08:56AM
(#18468734)
Yes, exactly.
If you refer to the pull request I opened on your repository, I added a preprocessor conditional in that function for a Windows and non-Windows implementation of the function.
The non-Windows part of the conditional just has to be written.
If you refer to the pull request I opened on your repository, I added a preprocessor conditional in that function for a Windows and non-Windows implementation of the function.
The non-Windows part of the conditional just has to be written.