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Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by Merad on Wednesday November 14, 2018 @02:06PM (#18452809)
Todd is definitely right about how much has changed in their "engine" and how the layperson has little understanding of how it works under the hood. That said, there are some classic "Bethesda bugs" that have managed to hang around for a long time. For example, every one of their games going back to at least Oblivion has shipped with vsync on, and would have weird issues (typically with physics) when it was disable and the framerate went about 60 fps.
Re:Fallout 76 Day One Patch Is Larger Than the Game Itself by lwkl on Wednesday November 14, 2018 @07:03PM (#18455540)
This is still present in Skyrim and Fallout. If you use a 144Hz monitor you have to change the config file. I heard in Fallout 76 it is still present.

It would be a start if they automatically adjusted the value based on the refresh rate of your monitor.