Re:Infinite procedurally-generated city with the Wave Functi...
by mcphage on Tuesday November 13, 2018 @04:38PM
(#18445166)
If possible, I'd love to be able to run it on a Mac, too.
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Re:Infinite procedurally-generated city with the Wave Functi...
by matuszeg on Tuesday November 13, 2018 @06:55PM
(#18446030)
I may be fulfilling this wish, but I have not build a unity game to Mac in a while and do not have a mac powerful enough to run VR games. Can you download mac.app from here and let me know if it runs on your machine or if it works with SteamVR.
https://drive.google.com/drive/folders/1uRP9uan3iViBddmQ5iZ3...
Re:Infinite procedurally-generated city with the Wave Functi...
by marian42 on Tuesday November 13, 2018 @05:28PM
(#18445528)
If you (or someone with a Mac) wants to create a build with the Unity Editor, I'll add it to the itch.io page.
Re:Infinite procedurally-generated city with the Wave Functi...
by matuszeg on Tuesday November 13, 2018 @05:55PM
(#18445688)
I have a vive, but I don't have a mac. I could throw the SteamVR plugin in and get it up on windows, but someone would have to test it on mac
Re:Infinite procedurally-generated city with the Wave Functi...
by mrfusion on Tuesday November 13, 2018 @06:37PM
(#18445926)
I’d love to try it on windows if you can do it.
Re:Infinite procedurally-generated city with the Wave Functi...
by matuszeg on Tuesday November 13, 2018 @06:48PM
(#18445989)
I'm at work and my Vive is at home, threw together a build that "in theory" works but I have yet to test it. If you wanna take a stab it you can download it here. https://drive.google.com/drive/folders/1uRP9uan3iViBddmQ5iZ3...
or check out the source here https://github.com/matuszeg/wavefunctioncollapse
I'll update the build (and this comment) and make sure it works later when I get back to my Vive.