Re:Accelerated “Ray Tracing in One Weekend” in CUDA
by sdwisely on Monday November 05, 2018 @11:21PM
(#18388346)
some good eli5s here, just adding for the grandparent post to remember that light bounces so the calculations get rather iterative and expensive.
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Re:Accelerated “Ray Tracing in One Weekend” in CUDA
by signa11 on Tuesday November 06, 2018 @12:34AM
(#18388641)
also, don't forget that the nature of material also influences how light behaves e.g. scattering, reflection, refraction etc. etc. and depending on the scene, computations can be quite expensive...