Re:Graveyard Keeper: How the graphics effects are made
by viggity on Friday November 02, 2018 @09:57AM
(#18363032)
finding an approximate root for these purposes can be really quite fast, as was demonstrated in Quake III. https://en.wikipedia.org/wiki/Fast_inverse_square_root
[ Parent
| on HN ]
There are no comments on this comment yet.