Re:Graveyard Keeper: How the graphics effects are made
by slavik81 on Friday November 02, 2018 @12:16AM
(#18360662)
There's also a good discussion of colorspaces and perceptual linearity in "A Better Default Colormap for Matplotlib":
https://bids.github.io/colormap/
Things like CIELAB are also interesting in that they provide more perceptually uniform color spaces, but at a greater computational cost.