Re:World of Warcraft: one simple line of code can cost you d...
by tonylucas on Tuesday October 30, 2018 @07:13PM
(#18342035)
Exactly that, it was known as the ‘script.ini’ problem, the download directory was changed as well.
It would attempt to send to people as they joined a channel.
More info: http://www.irchelp.org/security/si.html
Re:World of Warcraft: one simple line of code can cost you d...
by jondumbau on Thursday November 01, 2018 @01:28AM
(#18351658)
there was the funny magic string that would make half a channels modems disconnect too.
Re:World of Warcraft: one simple line of code can cost you d...
by mickeyp on Thursday November 01, 2018 @05:16AM
(#18352288)
Ah, yes, I remember that. I think it was because the modems didn't differentiate between the various layers in the transport stream and took anything resembling low-level modem commands to be gospel.
Was that a reaction to the problem described in the GP? Especially in the 80s/90s, defensiveness like that was probably to solve an existing problem.