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Re:A Dark Consensus About Screens and Kids Begins to Emerge ... by Retric on Friday October 26, 2018 @12:10PM (#18310552)
Depends on the game. In multi player games where people can exchange items, people will pay real world money for other players items.

EX: People buying WoW gold.

Re:A Dark Consensus About Screens and Kids Begins to Emerge ... by ThrowawayR2 on Friday October 26, 2018 @12:16PM (#18310617)
> "buying WoW gold"

IIRC, Blizzard doesn't profit from that directly and explicitly prohibits it in their ToS.

Re:A Dark Consensus About Screens and Kids Begins to Emerge ... by Retric on Friday October 26, 2018 @12:40PM (#18310847)
That's simply the most well known example. Blizzard had a real money auction house in DIII which they got a cut of profits from virtual item sales so they clearly understand items have value. PLEX in eve online directly links real world money with their in world currency etc.

I could go on, but saying it's virtual is not necessarily enough to protect these companies.

Re:A Dark Consensus About Screens and Kids Begins to Emerge ... by Nullabillity on Saturday October 27, 2018 @08:59AM (#18315510)
They released their own PLEX clone ("Wow Tokens") a few years ago.