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Re:In Silicon Valley wages are down for everyone but the top... by drb91 on Sunday October 14, 2018 @02:51PM (#18214426)
It would have to be an extraordinarily bad engineer to actively remove revenue consistently. You can also hedge against this with disaster recovery.
Re:In Silicon Valley wages are down for everyone but the top... by hamandcheese on Sunday October 14, 2018 @03:31PM (#18214714)
There are a number of people I see consistently in the commit logs at work and I am quite confident that they have created more than a handful of new jobs each. So while they didn’t directly remove revenue, these people have an astonishingly bad ROI.
Re:In Silicon Valley wages are down for everyone but the top... by drb91 on Sunday October 14, 2018 @04:11PM (#18215014)
This is true. The performing engineers are underpaid; the underperforming ones should be trained or fired.
Re:In Silicon Valley wages are down for everyone but the top... by bacon_waffle on Sunday October 14, 2018 @03:25PM (#18214659)
How about the good engineer, employed to design the wrong thing?

I feel like I've put good quality engineering work, in to projects that were completely wrong-headed in the bigger picture, and thereby lost the company money.

Re:In Silicon Valley wages are down for everyone but the top... by drb91 on Sunday October 14, 2018 @05:26PM (#18215465)
This seems more of an issue with where the company invests resources than to the engineer themselves.
Re:In Silicon Valley wages are down for everyone but the top... by bacon_waffle on Sunday October 14, 2018 @08:29PM (#18216494)
I agree; my point was just that the "goodness" of an engineer doesn't necessarily relate to their impact on revenue.

In the particular situation I was thinking about above, it actually could've been better from a business perspective had I not been as "good" of an engineer. I took over a project that was simply not working at a technical level - it was a DSP-based thing, and the chosen DSP appeared not to have enough oomph. I managed to optimise the electronics and firmware enough to make it go, so it went on to production and AFAIK (I'm no longer at that company) has been a money pit ever since. The other possibility was a redesign with a burlier DSP, but I'd bet that the project would've been cancelled instead.