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Re:A remaster with no old code: Crash Bandicoot was rebuilt ... by dkersten on Friday October 05, 2018 @04:55AM (#18146689)
That’s a very good point. Yes, it would be incredible if publishers would take archival on and have code + source assets as part of the deliverables.
Re:A remaster with no old code: Crash Bandicoot was rebuilt ... by gmueckl on Friday October 05, 2018 @03:08PM (#18150869)
With remasters of old titles now being economically viable, the necessary incentives for publishers are becoming real.