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Re:More than 1,000 jobs lost to video game studio closures o... by jason_slack on Sunday September 30, 2018 @09:33AM (#18106104)
Honestly asking. Is 1,000 a large number when I read it takes 1,000 people 5 years to make a game like Red Dead Redemption?
Re:More than 1,000 jobs lost to video game studio closures o... by dogma1138 on Sunday September 30, 2018 @06:07PM (#18108697)
The development teams even for AAA games are nowhere near 1000 people.

The whole of Take Two Interactive is 4000 people Rockstar is just one subsidiary.

Rockstar San Diego which developed RDR has about 150 employees.

Re:More than 1,000 jobs lost to video game studio closures o... by jason_slack on Sunday September 30, 2018 @06:26PM (#18108771)
This was a stat in "Indie Game: The Movie", IIRC at least.
Re:More than 1,000 jobs lost to video game studio closures o... by dogma1138 on Sunday September 30, 2018 @06:54PM (#18108907)
I have high doubts that a quarter of Take Two was involved in the development of RDR even if you count all the internal testers, marketing and non technical support staff.
Re:More than 1,000 jobs lost to video game studio closures o... by jason_slack on Monday October 01, 2018 @11:27AM (#18113509)
https://en.wikipedia.org/wiki/Development_of_Grand_Theft_Aut...

First line: "An approximate 1,000-person team developed Grand Theft Auto V, an action-adventure video game, over several years."