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Re:Myst at 25: How it changed gaming, created addicts, and m... by netwanderer2 on Monday September 24, 2018 @03:28PM (#18060645)
This really proves in the arts and creative business, it's really an individual's work that connects the souls. You can have a team of thousands of people, but if no one has any vision or creativity then their work can go straight down the toilet.
Re:Myst at 25: How it changed gaming, created addicts, and m... by mercer on Tuesday September 25, 2018 @01:04PM (#18068188)
Prince of Persia and Rollercoaster Tycoon come to mind (and are apparently quite the HN darlings).