Re:A guide to proper use of animation in UX
by wruza on Saturday September 22, 2018 @01:01PM
(#18046782)
Thanks, I'm using it (and a restoration project too). But some animations are still slow and annoying as hell, e.g. combat mode change or {un,}drawing a rifle when opening boxes and doors. I usually put one gun back into the inventory when in firendly location.
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