That being said.. A lot of this stuff is things that already exist that you don't need to write yourself. dirname, basename, join, even s is .to_string. It's also the same as str. getenv is env().unwrap_or().
> Curious about that block in particular.
I would call https://doc.rust-lang.org/std/fs/fn.canonicalize.html and be done with it, instead of importing libc and going through all of this.
In the end, this should be like 40LOC, 50 tops, if you made use of the standard library rather than trying to re-implement it all :)
The question is why. The relevant examples are everywhere:
https://doc.rust-lang.org/std/env/fn.var.html
https://doc.rust-lang.org/std/env/fn.vars.html
https://doc.rust-lang.org/book/second-edition/ch12-05-workin...
The reason it's difficult is that it simultaneously introduces the concepts of optionals, unwrapping, string processing, variable assignment, and lifetime management. It's not like it's impossible to figure out. I was only saying the workload was similar to "baby's first vi session".
That would be like criticizing vi based on "baby's first vi session", because "couldn't even exit the editor!".
On the other hand, you're absolutely right: the hypothesis is, given two equally-experienced programmers, one of them a Rust aficionado and the other a LuaJIT maniac, the LuaJIT dev will deliver reliable and maintainable software with an order of magnitude less effort. So you're right, that remains to be seen (to put it mildly).
Looking forward to seeing how close I can get to XSV's performance. It's a great benchmark.
You have a couple of helper functions, like `s` and `str` which you might consider using `to_str` and `to_string` in their place, as it's more idiomatic to use them directly rather than save characters.
And obviously you can replace `getenv` with `env::var`.
1: https://doc.rust-lang.org/std/path/struct.Path.html#method.c...
Out of curiosity, did you spot any other antipatterns? I'm sure there are a bunch: https://gist.github.com/shawwn/4d7a89188cac72f3e591f47c84d3c...
I poo poo the language a lot, but it's satisfying to get the hang of it.
Curious about that block in particular. I have no idea what I'm doing, so it'd be somewhat shocking if that were idiomatic.