Re:Why Rust closures are somewhat hard
by nicoburns on Monday September 10, 2018 @04:19PM
(#17954860)
Something I've been thinking about a lot recently: would there be scope for a compiler mode which used virtual dispatch for generics (as well as trait objects) so as to speed up compile times? (and then you could compile the same code monomorphised for production).
[ Parent
| on HN ]
It's been proposed before: https://internals.rust-lang.org/t/idea-polymorphic-baseline-...
Its also fairly common to have code like:
fn do_it(a: impl AsRef<i32>) {
let a = a.as_ref();
// do something with a
}
That could be instead monomorphised to be fn _do_it(a: &i32) {
// do something with a
}
fn do_it(a: impl AsRef<i32>) {
let a = a.as_ref();
_do_it(a)
}
saving the inlining of _do_it's code bloat/generation penalty.