Re:Stellarium Web: Online Planetarium
by pvg on Tuesday September 04, 2018 @02:16AM
(#17906978)
Ah, the web assembly target is for performance? I'm curious about the process of getting from 'let's put Stellarium on the web' to 'we're going to do a clean, pruned rewrite in C and spit out web assembly'. Like, did you sit around and think deep thoughts about various options? Or did someone look at web assembly and think 'huh, webassembly might be a neat way to port Stellarium to the web'.
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Re:Stellarium Web: Online Planetarium
by guillaumec on Tuesday September 04, 2018 @02:35AM
(#17907049)
I think it was mostly because we knew we could do it this way. Having a C code base is also nicer for integrating back into Stellarium desktop, do other platform ports, etc.