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Re:The Camera Is the Lidar by kyrra on Sunday September 02, 2018 @10:28PM (#17899870)
I was watching a talk from Cruise that mentions this. The main problem with cameras is dynamic range. Dealing with different lighting conditions that can change quickly is hard (the sun is really good at washing out colors). Lidar doesn't care about the current lighting conditions.

https://youtu.be/s-8cYj_eh8E?t=22m39s

Re:The Camera Is the Lidar by sjwright on Sunday September 02, 2018 @10:40PM (#17899915)
Also heavy rain would be a problem for regular cameras. Not just seeing through the airborne droplets, but also (at a guess far more significantly) the water directly in contact with the windscreen causing severe random distortions.
Re:The Camera Is the Lidar by sbr464 on Monday September 03, 2018 @11:54AM (#17903235)
I built a hacky prototype, combining:

- FLIR thermal camera

- 3 different small cameras manually set at different settings, models chosen for their qualities handling light levels.

Those 4 live feeds were fed into a small black magic design quad layout device, that turned them into a single hd feed via hardware/real-time. That was fed into a hardware capture, that stacked the quad arrangement, applied some other filters and did hardware compression. At that point almost no latency was introduced but had a nice working base video feed. That was fed into the Linux box for processing.

The quad device created a sort of super hdr video, and the thermal layer took it to the next level. All of the cameras had drawbacks, but combined they were minimized.

Re:The Camera Is the Lidar by nikofeyn on Sunday September 02, 2018 @10:46PM (#17899947)
but heavy rain and also snow are also problems for lidar.