Re:How Civilization V was built for multi-core processors [p...
by jmspring on Thursday October 14, 2010 @01:39AM
(#1789937)
What I would love to see is a comparison of CivV and the modern design with the design decisions made by Stardock on Galactic Civilizations which game out for OS/2 in the mid 90s. At the time, it was pushing the barrier for turn based game AI.
I do miss that game...unfortunately even their remake in 2003 only targeted Windows rather than Mac/Linux.
I do miss that game...unfortunately even their remake in 2003 only targeted Windows rather than Mac/Linux.