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Re:After 24 years, Doom II's final secret has been found by teknopurge on Friday August 31, 2018 @10:55PM (#17889898)
Spoiler alert in FF2, IMO the single best RPG ever created in the history of history, there were a number of enemies that you could only kill by first casting a wall on one of your party then bouncing a spell off that wall onto the enemy. Great times...
Re:After 24 years, Doom II's final secret has been found by Endy on Saturday September 01, 2018 @04:33AM (#17890924)
For clarification to slightly younger readers who may not immediately think of it, unless this same boss style is repeated (which I don't believe is the case), you're talking about North America's original FF2 / Japan and modern release FF4 on the SNES starring Cecil & Co. with the first big appearance of the ATB gauge, not Japan & Modern NES FF2 starring Firion & Co. with the per-weapon experience and code-word system, correct?
Re:After 24 years, Doom II's final secret has been found by toyg on Saturday September 01, 2018 @04:40AM (#17890938)
Sorry, no disrespect meant — I couldn’t help but read this paragraph in my head as The Simpsons’ Comic Book Guy.
Re:After 24 years, Doom II's final secret has been found by Endy on Saturday September 01, 2018 @06:20AM (#17891202)
None taken! I know I sound pedantic, but I sincerely meant it to help anyone who grew up post-FF7.
Re:After 24 years, Doom II's final secret has been found by corysama on Saturday September 01, 2018 @01:22AM (#17890375)
Yep. The game had a “Wall” effect which would bounce any spell you cast on them back on yourself.

But, what if both the players and the monsters both had Wall active? That situation would have an infinite recursion problem. The solution for the game was to say that a spell could only bounce once. That solution led naturally to monsters that always had Wall up and would cast a lot of spells so that you could defeat them by using Wall on yourself.

Re:After 24 years, Doom II's final secret has been found by philliphaydon on Saturday September 01, 2018 @01:13AM (#17890346)
Secrets of Mana, and Chronos Trigger, are my favourites.

As well as Shinning Force, Breath of Fire, Phantasy Star, and Illusion of Gaia.

Re:After 24 years, Doom II's final secret has been found by jjjensen90 on Saturday September 01, 2018 @03:40AM (#17890771)
I just replayed Secret of Mana on an original SNES co-op with my spouse and it was truly awesome. Many people who have played a lot of JRPGs still haven't played it.

And I'll second the Octopath Traveler recommendation!

Re:After 24 years, Doom II's final secret has been found by buster on Saturday September 01, 2018 @02:20AM (#17890544)
Oh yes, Chrono Trigger and Secret of Mana! So good! By the way: Octopath Traveler came out for Nintendo Switch a few weeks ago and is awesome (a modern JRPG). Its stories are good but not as deep. Gameplay and music are really great.
Re:After 24 years, Doom II's final secret has been found by philliphaydon on Saturday September 01, 2018 @02:33AM (#17890571)
Planning to get it at end of October. Can't wait. Everyone has nothing but good things to say.
Re:After 24 years, Doom II's final secret has been found by dvlsg on Saturday September 01, 2018 @12:03PM (#17892433)
The music is phenomenal. Soundtracks are floating around on YouTube and such if you don't have time to play the game. I found it great to listen to while working.