News for hackers. Stuff that matters.
Re:Game Programming Patterns: Double Buffer (2014) by kayamon on Monday August 27, 2018 @09:02PM (#17855833)
Hi, I’m the guy who did the 128K port.

The images are all hand-drawn art, stored as compressed data and simply decompressed when needed. We don’t render (or prerender) anything.

Re:Game Programming Patterns: Double Buffer (2014) by Steve44 on Tuesday August 28, 2018 @03:51AM (#17857207)
Ah OK, I hadn't appreciated that video was a remake and had assumed that they were still looking to keep a limit on loading times.

Nice work, good to see these old systems still being played with and experimented on.