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Re:How World of Warcraft Was Made by jonshariat on Monday August 27, 2018 @07:10PM (#17855272)
This.

I wonder how different things would have played out if the other AAA titles had lower requirements.

That being said, WOW also focused on other game tools that opened it up to a wider audience that other games who only listened to their "core audience" never would consider.

Re:How World of Warcraft Was Made by perseusmandate on Tuesday August 28, 2018 @03:53AM (#17857220)
I think we've seen this with most of Blizzard's games. StarCraft was such a big phenomenon partially because it was able to run on almost any machine during a Korean recession when people were time rich and cash poor and when a large amount of computing was done on non-gaming machines at internet cafes.

And then of course you have Minecraft, PubG, Fortnight, The Sims ect