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Re:An Oral History of ‘GoldenEye 007’ on the N64 by rhino369 on Saturday August 25, 2018 @08:36AM (#17840585)
Goldeneye wasn’t ground breaking, but it was the first real playable, good, FPS on console.

And it was a blast to play.

It also did things right. Had a decent story, had good level design, great gameplay for console.

Without it, FPS on console might not have happened. Though some would argue that would be a good thing.

Re:An Oral History of ‘GoldenEye 007’ on the N64 by culot on Saturday August 25, 2018 @01:40PM (#17841699)
Wasn't Doom already popular on consoles by then/before then?

I think FPS domination was inevitable on all platforms, no single title could have stopped it.

Re:An Oral History of ‘GoldenEye 007’ on the N64 by djmips on Saturday August 25, 2018 @09:26AM (#17840694)
Good summary except the last hyperbole. There's no way FPS doesn't happen on console even if GoldenEye was absent.
Re:An Oral History of ‘GoldenEye 007’ on the N64 by SmellyGeekBoy on Saturday August 25, 2018 @01:25PM (#17841649)
Indeed. DOOM was out on the Sega Saturn and Atari Jaguar, at least.

Speaking of the Jaguar, check out Alien vs. Predator for a console FPS that was years ahead of its time.