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Re:Myths about /dev/urandom (2014) by Taniwha on Friday August 17, 2018 @10:43PM (#17786603)
(disclaimer I sell a HW random number generator)

I think both the diagrams here are simplistic - in reality pre 4.8 there were 3 pools (an input pool and 2 output pools, one of which blocked) and post 4.8 where there are 2 pools, an input pool and a blocking pool (urandom now pulls from the input pool thru a CSPRNG).

One big downside of the new (post 4.8) architecture is that urandom_min_reseed_secs is ignored - pre-4.8 you could ask the kernel to periodically pull a little bit of real entropy from the input to refresh the urandom output (non-blocking) pool, by default that was once every 60 seconds, but in our case with lots of entropy available we'd set it to happen once a second - now post 4.8 it looks like urandom_min_reseed_secs is ignored and the input pool (where /dev/urandom gets its data from) is not regularly updated unless data is also pulled from /dev/random - which may make sense if entropy is rare, but is not so useful when back pressure from /dev/random is left to control the rate at which external entropy flows into the system - I suspect it's time to present a patch that makes urandom_min_reseed_secs work again

Nevertheless the conclusion "use /dev/urandom" is still valid

Re:Myths about /dev/urandom (2014) by brennebeck on Saturday August 18, 2018 @08:54AM (#17788243)
While I agree with what you’re saying, I think it should be pointed out that the author clearly states that it’s a simplistic model and even mentions the multiple pools briefly (though I’m unsure if that was add post-comment, as author is on hn also).
Re:Myths about /dev/urandom (2014) by Tomte on Saturday August 18, 2018 @09:00AM (#17788256)
No, the page hasn‘t been changed in quite some time. The last real change was the 4.8 change, long after 4.8 was out.
Re:Myths about /dev/urandom (2014) by ChrisSD on Saturday August 18, 2018 @08:02AM (#17788102)
Does increasing the rate of external entropy risk swamping the system generated entropy? I.e. if the external source is compromised could this also compromise urandom such that the results could become predictable?
Re:Myths about /dev/urandom (2014) by tptacek on Saturday August 18, 2018 @12:46PM (#17789299)
No! This is the thing everyone needs to understand: once you have achieved "entropy" with a modern CSPRNG (including T'so's), you never lose that property. Think of the RNG like a stream cipher like AES-CTR. How much data do you have to encrypt with AES-CTR to "lose" or "leak" the underlying AES key?
Re:Myths about /dev/urandom (2014) by Taniwha on Sunday August 19, 2018 @12:45AM (#17792654)
Here I have to disagree (in the small) essentially the problem of 'breaking' a RNG is discovering that hidden state (the entropy pool) behind the CSPRNG - if you believe that the NSA, and their competitors, don't each have a team of PhDs pouring over the linux random code looking for ways to do that you're dreaming. After all if you know its state you can predict the keys it will make in the future

My intuition is that every operation we do (start TCP connections, generate keys, backoff after a failed login, ....) reveals a tiny fraction of a bit about that hidden state, web assembly calling random over and over again probably reveals much much more, over time it builds up.

(anyone want to guess if there's a quantum computer attack here, it kind of looks like the sort of problem where there might be)

So I think that with a sophisticated enough attacker entropy does degrade, the trick is to replace that entropy at a faster rate that the rate at which you guess the worst case attacker might be able to guess.

For most people it probably doesn't matter, you're exposing so little state over time you're likely effectively as safe as the parent poster claims, it kind of depends on whether, in this age when we know that nation state actors are watching every packet that passes thru their hands, watching every thing we're doing online, are you interesting enough for them to spend the time and effort? does the US/5Is think you're not a Trump supporter? are the Chinese interested in your trade secrets? whi knows what the Russians think

As I mentioned above using /dev/urandom doesn't have a mechanism you can use to signal this guess about how much entropy it needs over time to be safe, prior to 4.8 we used to have a mechanism that said "give it some more entropy every N seconds, 60 by default" but that's now broken

(provided here a python applet that periodically drains a little bit of /dev/random entropy if it has plenty available to stir the input pool that /dev/urandom uses for its entropy source)

Re:Myths about /dev/urandom (2014) by tptacek on Sunday August 19, 2018 @01:28AM (#17792753)
The point is that the LRNG isn't unknowable, and if the NSA can break it, they can break a lot of other stuff. The LRNG isn't built on AES-CTR (but it just as easily could have been); it's (last I checked) essentially a sort of PRF built on SHA1. All the machinations in the LRNG with multiple pools and the elaborate mixing function and the counters are just plumbing around what is essentially a keystream generated from SHA1 "keyed" by "entropy". The "entropy updates" the kernel rekey that PRF, not because the PRF is weakening but because a vulnerability (orthogonal to the LRNG) could expose kernel memory and thus the LRNG's state, and the updates allow it to recover from that kind of compromise.

That's a lot of words because the LRNG is overly complicated. But let's make it clearer: what you're saying about every TCP sequence number "revealing" part of the "hidden state" is exactly equivalent to the argument that every byte of AES-CTR ciphertext is revealing the hidden AES key. If that were the case, AES would be grievously broken.

If you don't believe that AES-CTR and the LRNG are roughly equivalent, try this thought experiment: retain the initialization functionality from the current LRNG --- building a pool of mixed and hashed unpredictable data from kernel events --- and scrap the rest of the LRNG, replacing it with... AES-CTR, using a hash of the entropy pool as its key. Reads from random/urandom (or kernel random reads, as with your sequence numbers) just tap bytes from the AES-CTR keystream. Is every TCP sequence number still revealing a little bit of the RNG state?

The Python script seems entirely silly to me; once the first read from /dev/random succeeds, you're guaranteed to have a fully initialized LRNG, and every subsequent read from urandom will be unpredictable and indistinguishable from random. Nothing is served by updating the LRNG after that point.

Re:Myths about /dev/urandom (2014) by Taniwha on Sunday August 19, 2018 @04:21AM (#17793219)
I think you misunderstand my point, we're continually revealing tiny fractions of a bit of the internal state = hopefully really tiny fractions, an AES stream doesn't reveal the key, but other places reveal the direct output of the random number generator (TCP sessions are a great example, various nonces), all those tiny fractions can add up, but provided we add entropy faster than we expose all those little bits we're probably OK
Re:Myths about /dev/urandom (2014) by wolf550e on Sunday August 19, 2018 @06:50AM (#17793702)
If the output of the random number generator used in tcp sessions is aes-ctr keyed by hash of entropy pool and aes does not reveal the key, then the output of the random number generator used in tcp sessions does not reveal the entropy pool.

What you wrote is magical thinking.

Re:Myths about /dev/urandom (2014) by Taniwha on Sunday August 19, 2018 @02:18AM (#17792875)
You have to be root to add entropy to /dev/*random so you have to trust root - mind you many distros (ubuntu for example) use the CPU's RNG to provide external entropy by default, they trust Intel, you have to decide if you do too.

However kernel entropy is real, adding more entropy to the entropy pool is always is always adding more entropy. If the pool had 1000 bits in it and you add 5 bits from the kernel and a fake 1000 bits from a bogus external source it still has 1005 bits of entropy (however /dev/random thinks it will be able to extract 2005 bits)

We actually encourage our customers who are particularly paranoid to lie to the kernel about the quality of the entropy our RNG generates - saying the entropy quality is lower than it really is causes more good quality data to be mixed into the kernel pool (of course the defaults don't do this)

The kernel pools are actually quite small (4k bits) so there's a real practical limit to how much you can play this sort of game

Re:Myths about /dev/urandom (2014) by Taniwha on Saturday August 18, 2018 @12:10AM (#17786808)
BTW - a tiny bit of python to keep /dev/urandom fed post 4.8 - useful if you have a hardware RNG (either an external one or the one in your CPU):

  #! /usr/bin/python
  #
  #       OneRNG /dev/urandom tickler
  #       (C) Copyright Paul Campbell Moonbase Otago 2018
  #       Released under a GPL 3.0 license
  #
  import time

  with open("/dev/random", 'rb') as r:
          while True:
                  with 
  open("/proc/sys/kernel/random/entropy_avail", 'r') as e:  
                          iv = e.read()
                          print(iv)
                          if iv > 1500:
                                  x= r.read(1000)
                          e.close()
                  time.sleep(1)
Re:Myths about /dev/urandom (2014) by acqq on Saturday August 18, 2018 @03:36AM (#17787343)
GPL 3.0 for a few obvious lines seems to be really an unfitting license.

Non-licensed English language version, containing the same information:

Once per second, read /proc/sys/kernel/random/entropy_avail and if the resulting number is more than 1500 perform a read of 1000 bytes from /dev/random.

Re:Myths about /dev/urandom (2014) by nothrabannosir on Saturday August 18, 2018 @08:08AM (#17788113)
(this is more of a tangential licensing PSA, since we're on the subject)

Not licensing something is, ironically, restrictive. If you want to release to public domain (or equivalent), you have to explicitly mention that. E.g. by licensing under CC0.

Otherwise, default copyright and "all rights reserved" applies.

https://creativecommons.org/share-your-work/public-domain/cc...

(But, IMO, nothing wrong with publicizing use of GPL 3! :) thanks either way to both)

Re:Myths about /dev/urandom (2014) by semi-extrinsic on Saturday August 18, 2018 @09:22AM (#17788330)
I think GP is getting at something else. As the length/complexity of the code goes to zero, the copyright and "all rights reserved" vanishes; this is well established, or else we'd all have to license "Hello world" examples from Kernighan and Ritchie's book.

If someone writes the same one-sentence pseudocode as GP in a book or blogpost, nobody could reasonably claim that an implementation would fall under the copyright of that book. And I think you'd be very hard pressed to argue it's copyrightable just because someone typed it out into real code.

Re:Myths about /dev/urandom (2014) by Taniwha on Sunday August 19, 2018 @12:50AM (#17792667)
sorry, just grabbed my standard disclaimer, can't release code without copyrighting it first. As others have pointed out it's trivial to reimplement in the language of your choice go for it
Re:Myths about /dev/urandom (2014) by canhascodez on Saturday August 18, 2018 @02:16AM (#17787154)
Ruby version:

  #!/usr/bin/env ruby

  source = File.open('/dev/random', 'rb')

  loop do
    source.read(1000) unless File.read('/proc/sys/kernel/random/entropy_avail').to_i < 1500
    sleep 1
  end
Re:Myths about /dev/urandom (2014) by cuspycode on Saturday August 18, 2018 @02:20AM (#17787162)
Do you have a gist or similar link for this code? Copy & paste doesn't work due to indentation issues.
Re:Myths about /dev/urandom (2014) by tptacek on Saturday August 18, 2018 @12:47PM (#17789310)
What problem does this solve?
Re:Myths about /dev/urandom (2014) by paavoova on Saturday August 18, 2018 @04:43AM (#17787528)
entropy_avail returns bits of entropy to a maximum of 4096(?), but this reads 1000 bytes. Why check if it's greater than 1500 if you're going to use it all anyway? Am I missing something here?
Re:Myths about /dev/urandom (2014) by Taniwha on Sunday August 19, 2018 @02:34AM (#17792915)
remember that this is for people with external entropy sources, the kernel entropy will refill fast. 1500 is more a measure of "is /dev/random busy at the moment" if it is then it's pulling data from from the external entropy source and /dev/urandom is essentially already being fed with more entropy

The missing mechanism we're trying to emulate used to essentially read N bytes (whatever user space happened to want at the time) every M seconds our experience has been that that can be way more than 1000 bytes, but reduce it if you like