Re:Nvidia Unveils Quadro RTX, a Raytracing GPU
by swerner on Tuesday August 14, 2018 @04:14AM
(#17756258)
Who mentioned failure?
I'm merely explaining why and how Nvidia can show 5 rays/pixel @ 25pfs while we're at the same time budgeting several hours per frame for state of the art production rendering. Sure, more and better hardware will help film rendering. It always has.
Lets skip past the discipline and lets focus on the consequences. What are the consequences here?
Why is Nvidia's new chip potentially failing product market fit?