Re:Exapunks
by db48x on Monday August 13, 2018 @01:15AM
(#17748143)
Factorio is another one for optimization. The main difference is that Factorio is a single puzzle that you optimize continuously throughout the game.
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Not a single game I know drives home the concept of "technical debt" as much as Factorio does. Every time I want to automate manufacturing of a new thing, I end up wondering whether I should do a quick&dirty hack on existing pipelines, refactor half of my base, or just build a new one elsewhere...
(And you can't just always keep choosing "build a new one elsewhere", because this increases a literal attack surface and invites literal bugs.)
Never though about it that way, it really seems that Factorio is a very good representation of actual software development without actually containing coding (except for the logic you can do through the cables if I remember).