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Re:Bringing Vulkan everywhere by pcwalton on Tuesday August 07, 2018 @08:40PM (#17712246)
Note that Apple is still committed to supporting WebGL in Safari, so OpenGL ES will at least be supported that way going forward.

So it's arguably not so much "OpenGL is going away" as it is "OpenGL is going to be maintained by the Safari team, and JS will be the only interface to it" :)

Re:Bringing Vulkan everywhere by pjmlp on Wednesday August 08, 2018 @01:08AM (#17713334)
WebGL does not require OpenGL implementation.

Most browsers on Windows use DirectX instead and the games consoles also only have their own 3D APIs.

Re:Bringing Vulkan everywhere by pcwalton on Wednesday August 08, 2018 @01:30AM (#17713416)
WebGL is an OpenGL implementation. On Windows, it's often implemented with ANGLE, also an OpenGL implementation.

The GL spec doesn't require that the hardware or OS manufacturers are the ones to implement it. :)