Re:Learning from Terminals to Design the Future of User Inte...
by tomaskafka on Saturday August 04, 2018 @02:39PM
(#17687971)
YES! Please, Apple, listen. I hate that Safari scrolling on iOS is blocked during the animation of link opening in background tab. Let the icon fly, just let me use the browser meanwhile!
In fighting games there are the concepts of animation priority[0] and cancelling[1], which essentially govern whether the animation for your previous move will block your next move, and whether an animation can be interupted by a new move.
Most good video game UI animates after-the-fact, so you can navigate very quickly and the UI animation lags behind your navigation a little bit. That’s mostly only possible with a controller input because with a mouse the anmiation must complete before the widgets are visible to be clicked on.
[0] https://www.giantbomb.com/animation-priority/3015-7740/
[1] https://www.giantbomb.com/animation-canceling/3015-1568/