I didn't admit anything like that. I showed you that vectors are well integrated in Common Lisp.
> Personally I wouldn't call Common Lisp a low level language.
I wouldn't either.
But then I didn't call Common Lisp a low level language. I said: 'Here (and in many other places) Common Lisp is a low-level language' - which means that Common Lisp is PARTLY a low-level language - for example no detection of modification of literal data is required/provided - the programmer has to make sure data can be modified when necessary. A higher-level data-structure would probably require detecting this or would provide only immutable data types. Common Lisp has many relatively low-level features, from cons cells to directives telling the compiler to avoid runtime type checks. Having singly-linked lists is much lower-level than persistent sequences of Clojure.
Generally it's not surprising that Common Lisp has lots of low-level features, since it has been used to write much of itself and large parts of its runtime - where Clojure is a hosted language: large parts of the runtime, the compiler and parts of the library are not written in Clojure: https://github.com/clojure/clojure/tree/master/src/jvm/cloju...
If you look at an unsafe CAR operation, it is often just a single machine instruction.
Take this function which calls FOO twice. FOO is just calling CAR and inlining this call.
(defun bar (a)
(declare (optimize (speed 3) (safety 0) (debug 0))
(type cons a)
(inline foo))
(the cons (foo (the cons (foo a)))))
The disassembly then shows that CAR is a MOV instruction: ; Size: 14 bytes. Origin: #x1002FB5E49
; 49: 488B40F9 MOV RAX, [RAX-7] ; no-arg-parsing entry point
; 4D: 488B50F9 MOV RDX, [RAX-7]
; 51: 488BE5 MOV RSP, RBP
; 54: F8 CLC
; 55: 5D POP RBP
; 56: C3 RET
For a language like Lisp this is low-level stuff: telling the compiler to optimize for speed, no runtime checks, provide no debug information, declare the type of a variable, declare return types and instruct the compiler to inline a function.Or take structures in CL. They are defined such that can be compiled to a linear vector-like data structure with slot-access to known and static offsets. No redefinition, no meta-data information - low overhead.
Two of the original goals of Common Lisp were defined as this:
> Portability
> Common Lisp intentionally excludes features that cannot be implemented easily on a broad class of machines. On the one hand, features that are difficult or expensive to implement on hardware without special microcode are avoided or provided in a more abstract and efficiently implementable form. (Examples of this are the invisible forwarding pointers and locatives of Zetalisp. Some of the problems that they solve are addressed in different ways in Common Lisp.) On the other hand, features that are useful only on certain ``ordinary'' or ``commercial'' processors are avoided or made optional. (An example of this is the type declaration facility, which is useful in some implementations and completely ignored in others. Type declarations are completely optional and for correct programs affect only efficiency, not semantics.) Common Lisp is designed to make it easy to write programs that depend as little as possible on machine-specific characteristics, such as word length, while allowing some variety of implementation techniques.
> Efficiency
> Common Lisp has a number of features designed to facilitate the production of high-quality compiled code in those implementations whose developers care to invest effort in an optimizing compiler.
You haven't even touched on sets, which in CL are not a built in type, even though there are functions that let you pretend a list is a set, it's not really the same thing when it's not an efficient underlying representation.
Personally I wouldn't call Common Lisp a low level language. A programmable language sure. Low level implies being close to the machine architecture, which it clearly is not.