Re:Old school RPG style map in HTML5 canvas using websockets.
by glhaynes on Wednesday October 06, 2010 @12:23PM
(#1764580)
Very cool, "Webmaster". Thanks.
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Re:Old school RPG style map in HTML5 canvas using websockets.
by messel on Monday October 11, 2010 @08:27AM
(#1779494)
Interesting options for this form of overhead graphics.
I was catching up on an old post and I came across your HN comment: "Choice isn't (necessarily) beauty. It's one more engineering tradeoff among others, with its own upsides and its own downsides. Giving up choice in favor of the benefits gained from doing so can be pragmatic, rational, and lead to more beautiful results.
I guess I'm just saying: don't fetishize choice. Assign it a value like the one parameter among hundreds which it actually is." from http://news.ycombinator.com/item?id=1108018
Your brief comment turned into a post for me months later."Choice is an Optional Feature" http://www.victusspiritus.com/2010/04/09/choice-is-an-option...
Just wanted to say thanks for your input.