Re:No Man’s Sky developer Sean Murray: ‘It was as bad as thi...
by nolok on Friday July 20, 2018 @02:23PM
(#17577490)
Let's not forget how after launch he acted like you needed to play longer to get to those features, pushing players past their playtime refund limits on stores. For a while Valve made an exception specifically for this game, so that you could get refund no matter how long you played. That's how much "evil and intended" his trickery had been.
> We definitely messed up a whole bunch of communication
You lied at pretty much every interview to increase your revenue at launch.
I know a lot of people's advice is to fake it till you make it, but doing that in the middle of the spotlight is obviously just begging to get your day ruined.