Re:Build Android Apps in PicoLisp Without an Android SDK
by anaganisk on Thursday July 19, 2018 @01:36AM
(#17564130)
But but hundreds of top websites and now even unity uses js, definitely not script kiddie
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Re:Build Android Apps in PicoLisp Without an Android SDK
by pjmlp on Thursday July 19, 2018 @03:16AM
(#17564429)
Because JS has been the only browser native language.
As for Unity, I am not so sure about it.
https://blogs.unity3d.com/2017/08/11/unityscripts-long-ride-...
Re:Build Android Apps in PicoLisp Without an Android SDK
by regul8 on Thursday July 19, 2018 @03:13AM
(#17564417)
This is all by unfortunate necessity, certainly not by choice.
The very raison d’etre of languages like TypeScript that transpile to JavaScript is because of the flaws of this hack language that simply found itself in the right place at the right time in history
Re:Build Android Apps in PicoLisp Without an Android SDK
by idiocyreigns on Thursday July 19, 2018 @09:57AM
(#17566288)
And it's all only temporary in light of WebAssembly.