At Stanford, this fed into our micropolygon/subdivision work, though we couldn't use the Disney scenes as that was only for me, Dylan and Utah. Luckily, Marcos at Solid Angle put me in touch with the folks from Zinkia Entertainment, which was much more challenging than anything we would have created by hand. But we couldn't share that with anyone else either.
That this dataset is actually publicly available may easily push forward the subdivision/rendering community. Modern subdivision research folks (Loop, Niessner, etc.) have blazed past traditional evaluation with some amazing approximation work, including sharpness. Production renderers still don't those except for previewing though, because it's not that big of a win and because researchers haven't had access to scenes like this.
I'm super excited to see this scene (or portions thereof) replace Big Guy :).
It's absolutely amazing that Disney is doing this, especially as the license is quite permissive and also allows the usage for non-research purposes.
[0] https://dl.acm.org/citation.cfm?id=2927384
[1] http://pbrt.org/
[2] https://blog.yiningkarlli.com/2018/07/disney-animation-datas...
[3] https://s3-us-west-1.amazonaws.com/assets.disneyanimation.co...