Re:MacOS Mojave removes subpixel anti-aliasing, making non-r...
by vbezhenar on Saturday July 07, 2018 @11:14AM
(#17478839)
I don't see USB drives with USB-B port or headphones with jacks going away. I don't think that it'll be different with displays in foreseeable future. macOS users are forced to buy hidpi displays, but they are tiny minority and other people will continue to buy cheaper displays, it won't turn industry. Microsoft could force everyone to upgrade by disable anti-aliasing in new Windows version, but I highly doubt that they would do that.
[ Parent
| on HN ]
Re:MacOS Mojave removes subpixel anti-aliasing, making non-r...
by InitialLastName on Saturday July 07, 2018 @11:53AM
(#17479029)
> Microsoft could force everyone to upgrade by disable anti-aliasing in new Windows version
Given how shoddy Win10's support for HiDPI is across applications at the moment (currently I have a choice between running my 4k laptop at full resolution and having a correctly-sized UI in all the applications I use), I seriously hope they don't do that.
Re:MacOS Mojave removes subpixel anti-aliasing, making non-r...
by jchw on Saturday July 07, 2018 @12:44PM
(#17479280)
Do you deal with mixed DPI, for example, via external displays? I have very little issues with Windows 10 on 4K, so as long as I don't mix DPIs. Maybe it's because we're using different software, though.
Re:MacOS Mojave removes subpixel anti-aliasing, making non-r...
by jchw on Saturday July 07, 2018 @12:22PM
(#17479184)
I see absolutely nothing wrong with USB-B or headphone jacks. I'm far from an Apple fanboy, running a Thinkpad with Linux and a Google Pixel 2 (and yes, I am pissed about not having a headphone jack.) I'm not just embracing whatever Apple says. But once I switched all of my machines to HiDPI, I saw the light. This, to me, is not a minor improvement in experience. It is a huge improvement in experience, and in my opinion essential for people who deal with languages that have a more dense script.