Re:A Peek Inside the Niantic Real World AR Platform
by dwild on Friday June 29, 2018 @02:16PM
(#17426412)
That HAS to be from others countries then. Where I lived, in Montreal, there was HUGE AMOUNT of peoples playing that game all around. I remember there is a tiny park close by my work, it's cute, almost always empty but there is 3 Pokestop there. During the first few months, there was literally 30-40 peoples there constantly. It was always funny to see them all flee somewhere else when there was no longer the "boost" on theses Pokestop. That wasn't including the people I was constantly seeing walking around playing. I now rarely see people even play that game. It still happens but it pretty far from the first few months where it was everywhere.
Re:A Peek Inside the Niantic Real World AR Platform
by hrktb on Friday June 29, 2018 @05:42PM
(#17428074)
There is a clear shift on who plays the game the most and how they play.
The first 3~4 months I remember seeing a lot of youngish and very active people, the heavy players being those travelling all day around the city to complete their dex.
Now I end up a lot more with elder people who manage to play during their jobs, do a lot less “grinding” but do it more efficiently and can pop real money here and there when it matters.
I am not surprise by the number of players rising again while there is no huge 30~40 people croud rushing everywhere: we don’t need to rush anymore, and the main events can easily be planned 30~15 min in advance.
If you are interested in huge crowds, public parks during community days might be the remaining attraction.
Whatever beef you might have Niantic or the players of Pokemon Go, the numbers suggest that the game still has some stick, beyond novelty.
[0] https://www.eurogamer.net/articles/2018-06-27-pokemon-go-pla...