Re:Announcing Rust 1.27
by pcwalton on Thursday June 21, 2018 @10:38PM
(#17370850)
> We use NEON on Android all the time since there's not a great API there and spinning up a GPU on a mobile device is not something you want to do unless you absolutely have to.
True regarding Android's APIs being awful, but taken literally, your statement implies that even Core Animation on-GPU compositing from 2007 is bad, which I'm sure you didn't mean. :)
Re:Announcing Rust 1.27
by vvanders on Friday June 22, 2018 @12:09AM
(#17371220)
Yeah, this is all with in the context of compute, of course GPUs are going to be great at rasterizing(although they're rarely used for blitting/compositing different layers as there's discrete hardware that's even better for that).
True regarding Android's APIs being awful, but taken literally, your statement implies that even Core Animation on-GPU compositing from 2007 is bad, which I'm sure you didn't mean. :)