Re:Slack Bot Business Tutorial: From zero to $25k per month
by giancarlostoro on Tuesday June 19, 2018 @09:20PM
(#17351670)
It's sad what Microsoft has done to Skype. I wish they'd stop screwing it up and fix the gaping security and performance issues that were just not there before they bought it and screwed with it's design (probably to merge it into their legacy corporate chat system). Thankfully they made Teams which I think is fine.
Re:Slack Bot Business Tutorial: From zero to $25k per month
by setr on Wednesday June 20, 2018 @12:11PM
(#17356707)
>He told me that Skype is the 800 pound gorilla to beat and that they have around 300 million users or something.
>He mentioned that once they reach 600 million users they consider that the break-even point where they've succeeded as a platform and can start considering putting possible plans into action.
He needs to become a 1600 pound gorilla just to hit break-even?
Re:Slack Bot Business Tutorial: From zero to $25k per month
by alexxtomsk on Tuesday June 19, 2018 @09:52PM
(#17351866)
Thanks, that's insightful. I wonder how can they get as many users. There are not enough gamers in the world to hit that number.
Re:Slack Bot Business Tutorial: From zero to $25k per month
by rnotaro on Tuesday June 19, 2018 @10:17PM
(#17352040)
You are clearly underestimating the number of gamers in this world!
Re:Slack Bot Business Tutorial: From zero to $25k per month
by alexxtomsk on Tuesday June 19, 2018 @10:53PM
(#17352194)
Yep, maybe. What a huge market!
https://variety.com/2018/gaming/news/discord-turns-three-120...
At the moment, Discord is ad-free and other than Nitro subscriptions which let you have animated profile images and use emoticons in any server, which he admitted was an almost unnoticeable revenue stream at the moment, they don't really have a way to monetize the platform. When I asked how they were planning to generate revenue and whether my job would be secure he said they haven't settled on any ideas yet but have a few bouncing around that he wouldn't tell me.
He mentioned that once they reach 600 million users they consider that the break-even point where they've succeeded as a platform and can start considering putting possible plans into action. My guess is that advertising will play a big part, and possibly various other techniques like microtransactions, platform integrations, affiliates, partnership deals, content distribution (movies, music, games), etc. It is probably the break point at which you can afford to anger a percentage of your users in exchange for enough revenue to establish themselves as a self-sufficient organization.