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Re:Diablo devolved – magic behind the 1996 computer game by raesene9 on Monday June 18, 2018 @01:09PM (#17339853)
For me it was the Bard's Tale. A demo of Skara brae and a couple of levels of the first dungeon was put on a magazine cover in the UK months before the game came out.

I played that demo to oblivion, I can still pretty much remember all the street layouts

Re:Diablo devolved – magic behind the 1996 computer game by Hallucinaut on Monday June 18, 2018 @06:57PM (#17342306)
Absolutely the same addiction here. Even the identical looking houses (at least on the CPC464) I'm pretty sure by muscle memory I could find the Guild and dungeon entrances, I did them so many times.

I loved that game so much I finally, last week, made it to Orkney to see the actual Skaea Brae. Little bit of artistic licence taken, but Orkney is an amazing place to visit regardless.

Re:Diablo devolved – magic behind the 1996 computer game by ChuckMcM on Monday June 18, 2018 @03:18PM (#17340910)
Someone at G3 had the music from the Inn as their ring tone (go figure) and when their phone rang I was instantly back in the game even though I hadn't played in over a decade by then.
Re:Diablo devolved – magic behind the 1996 computer game by robodale on Monday June 18, 2018 @02:37PM (#17340558)
The Bard's Tale - I had that for my Commodore 64 back in the day. Absolutely loved that game. I'm pretty sure I would mourn the loss when members of my party died.
Re:Diablo devolved – magic behind the 1996 computer game by JohnBooty on Monday June 18, 2018 @05:49PM (#17341935)
"Name the endless byway"