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Re:CoreRT – A .NET Runtime for AOT by pjmlp on Friday June 08, 2018 @12:53AM (#17262676)
When I happen to have time on a rainy weekend, .NET is certainly part of the possible options, given that I care a lot about graphics programming.

Languages without good GUI frameworks or nice IDEs usually don't cut it for me, when I am supposed to be having fun.

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