Re:Deprecation of OpenGL and OpenCL
by Applejinx on Tuesday June 05, 2018 @08:56AM
(#17237182)
With a bit of luck, Godot Engine. Sort of a dark horse, but I like it and my very smart corporate-programmer brother likes it. He says it's designed like a programmer would design it: everything's a node. I know I did a game in Unity (which has become overcomplicated) and had a surprisingly easy time jumping into Godot.
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