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Re:Deprecation of OpenGL and OpenCL by vonmoltke on Tuesday June 05, 2018 @07:23AM (#17236648)
> To be fair, most games today are built using Unity3D, Unreal Engine etc

What's the "etc"? Are there any other engines in that set?

Re:Deprecation of OpenGL and OpenCL by Applejinx on Tuesday June 05, 2018 @08:56AM (#17237182)
With a bit of luck, Godot Engine. Sort of a dark horse, but I like it and my very smart corporate-programmer brother likes it. He says it's designed like a programmer would design it: everything's a node. I know I did a game in Unity (which has become overcomplicated) and had a surprisingly easy time jumping into Godot.
Re:Deprecation of OpenGL and OpenCL by Const-me on Tuesday June 05, 2018 @08:49AM (#17237137)
Cocos2D, CryEngine, MonoGame, Orge, Unigine, etc…