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Re:Deprecation of OpenGL and OpenCL by pjmlp on Tuesday June 05, 2018 @05:30AM (#17236117)
Depending on the project type, the final release package can be just a few hundred KB, like they do when targeting WebAssembly.

OpenGL also does not come installed on my machine.

Re:Deprecation of OpenGL and OpenCL by drb91 on Tuesday June 05, 2018 @04:39PM (#17241812)
Right, but it still involves several gigabytes of largely unused functionality to get a “hello world” and it pigeonholes you into a specific ecosystem. Unity is an entirely different offering from a graphics api.