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Re:Deprecation of OpenGL and OpenCL by AstralStorm on Tuesday June 05, 2018 @03:25AM (#17235596)
Translating between these two is not particularly hard. (Similar to Vulkan backend for OpenGL)
Re:Deprecation of OpenGL and OpenCL by ensiferum on Tuesday June 05, 2018 @03:55AM (#17235720)
It is. Keep in mind you have to transform the shaders too and make them safe so that they would not allow for undefined behaviour to happen.