Firefox uses OpenGL to implement OpenGL ES. It also uses OpenGL for hardware accelerated compositing.
AutoCAD is a dead technology. Architects/Stuctural Engineers/MEP Engineers are moving to BIM platforms (Revit, ArchiCAD, etc)! Product/Automotive/Industrial design and engineering use PLM tools (Catia, SolidWorks, etc). Besides, AutoCAD didn’t/doesn’t need much graphics power at all. AFAIK it never really used OpenGL.
Re:Deprecation of OpenGL and OpenCL
by AstralStorm on Tuesday June 05, 2018 @03:25AM
(#17235596)
Translating between these two is not particularly hard. (Similar to Vulkan backend for OpenGL)
It is. Keep in mind you have to transform the shaders too and make them safe so that they would not allow for undefined behaviour to happen.
I heard they have a WebAssembly/WebGL version now, betting that'll get wrapped up in a WebView and we can all pretend it's a native program still.
Speaking of WebGL, that's basically OpenGL ES 2.0, but I assume the implementation in WebKit is backed by Metal? What about other browsers like Firefox?