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Re:Deprecation of OpenGL and OpenCL by sparky_ on Monday June 04, 2018 @10:43PM (#17234550)
I don't expect there will ever be an AAA game presence on macOS at this point, given so few of their machines offer dedicated GPUs anymore.

And even in cases where they are available, for example Macbook Pros, the cost difference involved in stepping up from an integrated GPU to an entry-level dedicated card is greater than the cost of buying an Xbox or PlayStation.

Re:Deprecation of OpenGL and OpenCL by pjmlp on Tuesday June 05, 2018 @03:55AM (#17235721)
Which none of them support either Vulkan or OpenGL.
Re:Deprecation of OpenGL and OpenCL by rockdoe on Tuesday June 05, 2018 @08:33AM (#17237022)
XBoxes and PlayStations have been getting more game ports than macOS tho, doesn't take a genius to figure out why.
Re:Deprecation of OpenGL and OpenCL by pjmlp on Tuesday June 05, 2018 @08:40AM (#17237072)
Consoles always had more game ports that other computer systems.

Having a fixed set of hardware to target is a dream.