Re:Apple introduces macOS Mojave
by thdoeunt34stnoe on Monday June 04, 2018 @07:08PM
(#17233450)
Have you actually used the API? When it comes to submitting geometry and textures (some of the biggest bottlenecks), it's exactly the same as in C. You pass a pointer to your buffer of bytes and they get copied to the GPU for you.
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