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Re:Deprecation of OpenGL and OpenCL by chuckdries on Monday June 04, 2018 @06:24PM (#17233182)
It's still way faster than opengl in some senarios
Re:Deprecation of OpenGL and OpenCL by bilbo0s on Monday June 04, 2018 @06:38PM (#17233275)
Way faster in most scenarios actually. I'll give it that. (Any scenario I've tested anyway.)

But it's also more difficult for the lay programmer to use as well.

Re:Deprecation of OpenGL and OpenCL by SolarNet on Monday June 04, 2018 @07:11PM (#17233474)
Just use a vulkan implementation of opengl.

OpenGL -> Vulkan -> Metal

I can feel the performance gains already.