Re:Three.js: JavaScript 3D engine for canvas, svg, and WebGL
by nkassis on Monday September 20, 2010 @07:55PM
(#1710938)
For some reason I'm getting horrible crashes on my app (has worked great for months. Still works great on Linux and Windows) since chrome switched to gpu rendering for everything. I haven't found the issue yet but it's really odd.
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Re:Three.js: JavaScript 3D engine for canvas, svg, and WebGL
by bd on Monday September 20, 2010 @08:53PM
(#1711056)
Did you already try to update GPU driver?
I had really bad crashes (high pitch noise, bright white flash, driver killed) on Firefox 4 and Chrome 7 when they started to use HW acceleration and problems went away after the update.
Though this was on Windows 7, no idea about OSX.
Re:Three.js: JavaScript 3D engine for canvas, svg, and WebGL
by nkassis on Tuesday September 21, 2010 @09:57AM
(#1712578)
No luck on that, I checked and there was in fact a graphics update but that didn't affect the behavior. My next step is to try to figure out what is causing it to make a bug report.