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Re:Land of Lisp sample chapter available by ktf on Monday September 20, 2010 @01:15PM (#1709612)
Read about the book and check out the TOC here: http://nostarch.com/lisp.htm
Re:Land of Lisp sample chapter available by Mod_daniel on Monday September 20, 2010 @02:40PM (#1709997)
I actually played Hunt the Wumpus on my dads Kaypro2 when I was a kid. Grand Theft Wumpus might be the funniest thing I read this week. With Lisp + Graphs? Solid. I wonder if more of No Starch's offerings are this cool.
Re:Land of Lisp sample chapter available by anthonyb on Monday September 20, 2010 @09:23PM (#1711124)
Interesting - I wrote pretty much exactly the same code for chapter 2 of Hello Python, except I build a tree first (by adding each cave in sequence at a random point) and then add some random two-way connections, rather than trying to find islands later.

http://manning.com/briggs/ if you're interested in checking it out. I follow a similar route - teach programming by jumping in on something cool (eg. a game) and explain things as you go.

Re:Land of Lisp sample chapter available by Jach on Monday September 20, 2010 @03:01PM (#1710077)
Awesome, I was beginning to wonder if this book would really come out or not. It's back on my Amazon wish list!
Re:Land of Lisp sample chapter available by aufreak3 on Tuesday September 21, 2010 @12:34AM (#1711487)
The "what you've learned" at the end of this chapter made me chuckle :) It says you learnt about `loop`, `intersection`, `set-difference` and `remove-duplicates`.

(PS: It'll be nice if HN formats back-ticks as code.)